MineTest Game Server

Posted in Arch Linux by TuxLyn on January 30, 2013 edited on February 24, 2013
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MineTest Minetest is a sandbox building game, inspired somewhat by Infiniminer but mostly by Minecraft, created by Perttu “celeron55″ Ahola. The gameplay is very similar to Minecraft’s, consisting of creating and destroying blocks in a local or online 3D environment. Minetest is Free and Open Source Software, released under the LGPL. It was done this way to be more readily available to Linux users, and so that random people (like you!) could fix bugs and experiment effectively. Tutorial on how to install, config and run minetest server by Tux =)


Download and install minetest from my mirror.

wget http://gotux.net/files/arch/minetest-git-20130129-1-x86_64.pkg.tar.xz
pacman -U minetest-git-20130129-1-x86_64.pkg.tar.xz
Note: This is 64bit version, and server+client in one package. This will install both server and client version of minetest. You need to install this package on both server and desktop. Then follow instructions bellow for each.

Use minetest mods installer script for server and desktop.

This script only supports 256px “HDX Textures” by “VanessaE” at this time.

Server Side

In your /home/USER/.bashrc file add this two one-liner functions.

Create new server config file at /home/USER/.minetest/minetest.conf

Reload your terminal config with “exec $SHELL” then run your minetest server with “minestart” command.

Client Side

On your desktop open terminal and type “/usr/bin/minetest” ones client window opens click on “MultiPlayer” tab then type in your ip, port, user, pass.

Optionally you can add custom alias to start minetest client easier. Edit your .bashrc file and add this.

If you have textures and mods that the server uses on your local computer, it should start the game faster. But any mods you add or even edit minetest.conf will slow down initial start of the game. This is normal, so be patient.

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